Overview: Demonstrates how research into autonomous, informal learning in voluntary, self-directed contexts can inform gameful learning in formal ones.Combines theory, research, and practice, to provide a frameThis book offers a comprehensive examination of the theory, research, and practice of the use of digital games in second and foreign language teaching and learning (L2TL). It explores how to harness the enthusiasm, engagement, and motivation that digital gaming can inspire by adopting a gameful L2TL approach that encompasses game-enhanced, game-informed, and game-based practice. The firs
|