Overview: Includes supplementary material: This book constitutes the refereed proceedings of the 15th International.Conference on Entertainment Computing, ICEC 2016, held in Vienna, Austria, in September 2016..The 16 full papers, 13 short papers, and 2 posters presented were carefully reviewed and selected from 46 submissions. The multidisciplinary nature of entertainment computing is reflected by the papers. They are organized in the following topical sections: games for health, learning, and social change; use and evaluation of digital entertainment; and entertainment technology..978-3-319-4
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