找回密码
 To register

QQ登录

只需一步,快速开始

扫一扫,访问微社区

Titlebook: Immersive Education; Designing for Learni Paula MacDowell,Jennifer Lock Book 2022 The Editor(s) (if applicable) and The Author(s), under ex

[复制链接]
楼主: CT951
发表于 2025-3-25 04:56:41 | 显示全部楼层
Introduction: Meaningful Immersive Learning in Education,y in K–12 and higher education. We argue there is a spectrum for immersion. Educators and designers may engage in designing across the spectrum to integrate immersive experiences to blend physical and digital realities for meaningful learning. The chapter concludes by introducing the book’s four sec
发表于 2025-3-25 11:20:22 | 显示全部楼层
Designing an Interactive Science Exhibit: Using Augmented Reality to Increase Visitor Engagement andence. Learners engage in an immersive experience in which science content is augmented with an interactive-digital experience. Analysis and evaluation results are used to suggest effective strategies for implementing AR immersive designs.
发表于 2025-3-25 12:51:08 | 显示全部楼层
发表于 2025-3-25 15:53:07 | 显示全部楼层
See It and Be It: Designing Immersive Experiences to Build STEM Skills and Identity in Elementary an digital science journal website, and an educator dashboard) help students gain STEM knowledge and acquire critical science practice skills aligned with the Next Generation Science Standards in the United States.
发表于 2025-3-25 22:27:48 | 显示全部楼层
Teaching the Teachers with Immersive Technology: Preparing the Next Generation of Educators at Ithacor teacher education students to enhance their lessons. The students benefitted professionally from effective training to use the technology and practice planning lessons that integrate VR/AR in specific activities.
发表于 2025-3-26 00:34:00 | 显示全部楼层
发表于 2025-3-26 07:42:49 | 显示全部楼层
发表于 2025-3-26 09:15:15 | 显示全部楼层
PEGS: Pretraining, Exploration, Goal Orientation, and Segmentation to Manage Cognitive Load in Immer them into their classes. This article suggests evaluating VR experiences through presence and agency and incorporating VR experiences using PEGS: Pretraining, Exploration, Goal orientation, and Segmentation.
发表于 2025-3-26 13:48:44 | 显示全部楼层
Interactive Storytelling Through Immersive Designodel. The focus is on designing and selecting virtual worlds that break through rigid classroom structures and offer immersive experiences that enhance learning through discovery, exploration, and wonder.
发表于 2025-3-26 18:40:02 | 显示全部楼层
Conclusion: The Future of Immersive Learning: Designing for Possibilitiestrategies for creating or implementing high-quality immersive learning experiences in K–12 and higher education contexts. Future research and development recommendations are offered, including immersive learning technologies created collaboratively and governed responsibly.
 关于派博传思  派博传思旗下网站  友情链接
派博传思介绍 公司地理位置 论文服务流程 影响因子官网 吾爱论文网 大讲堂 北京大学 Oxford Uni. Harvard Uni.
发展历史沿革 期刊点评 投稿经验总结 SCIENCEGARD IMPACTFACTOR 派博系数 清华大学 Yale Uni. Stanford Uni.
QQ|Archiver|手机版|小黑屋| 派博传思国际 ( 京公网安备110108008328) GMT+8, 2025-8-18 05:59
Copyright © 2001-2015 派博传思   京公网安备110108008328 版权所有 All rights reserved
快速回复 返回顶部 返回列表