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Titlebook: Game Theory; A Multi-Leveled Appr Hans Peters Textbook 20081st edition Springer-Verlag Berlin Heidelberg 2008 Applications of Game Theory.N

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书目名称Game Theory
副标题A Multi-Leveled Appr
编辑Hans Peters
视频video
概述Teaches the basics of game theory on a thorough level.Adapted for the needs of both undergraduate and graduate students.Covers most topics of interest in game theory, including cooperative game theory
图书封面Titlebook: Game Theory; A Multi-Leveled Appr Hans Peters Textbook 20081st edition Springer-Verlag Berlin Heidelberg 2008 Applications of Game Theory.N
描述.This book presents the basics of game theory both on an undergraduate level and on a more advanced mathematical level. It covers most topics of interest in game theory, including cooperative game theory. Part I presents introductions to all these topics on a basic yet formally precise level. It includes chapters on repeated games, social choice theory, and selected topics such as bargaining theory, exchange economies, and matching. Part II goes deeper into noncooperative theory and treats the theory of zerosum games, refinements of Nash equilibrium in strategic as well as extensive form games, and evolutionary games. Part III covers basic concepts in the theory of transferable utility games, such as core and balancedness, Shapley value and variations, and nucleolus. Some mathematical tools on duality and convexity are collected in Part IV. Every chapter in the book concludes with a problem section. Hints, answers and solutions are included..
出版日期Textbook 20081st edition
关键词Applications of Game Theory; Nash equilibrium; Noncooperative Games; bargaining; cooperative games; duali
版次1
doihttps://doi.org/10.1007/978-3-540-69291-1
isbn_ebook978-3-540-69291-1
copyrightSpringer-Verlag Berlin Heidelberg 2008
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Finite Games with Incomplete Information are the marginal probability distributions derived from a basic commonly known distribution over all combinations of player types..In this chapter we consider games with finitely many players, finitely many types, and finitely many strategies. These games can be either static (simultaneous, one-sho
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Noncooperative Games: Extensionsbrium (Bayesian Nash equilibrium) can be applied also if the game has infinitely many strategies..The bulk of this chapter consists of various, diverse examples verifying these claims. The main objective of the chapter is, indeed, to show how the basic game-theoretic apparatus can be applied to vari
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An Introduction to Evolutionary Gamesor a somewhat more advanced continuation see Chap. 15..In Sect. 8.1 we consider symmetric two-player games and evolutionary stable strategies. Evolutionary stability is meant to capture the idea of . from the theory of evolution. We also establish that an evolutionary stable strategy is part of a sy
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Cooperative Games with Transferable Utilityssed in monetary terms..This chapter presents a first acquaintance with the theory of cooperative games with transferable utility.. A few important solution concepts — the core, the Shapley value, and the nucleolus – are briefly discussed in Sects. 9.2–9.4. We start with examples and preliminaries i
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Der Wind, die Bewegung der Luft, for instance, the game of entry deterrence with incomplete information in Sect. 1.3.3: for the analysis of games with incomplete information see Chap. 5. Chapter 14 extends the analysis of the present and the next chapter..The first section of this chapter introduces games in extensive form. In ord
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