书目名称 | Game History and the Local |
编辑 | Melanie Swalwell |
视频video | |
概述 | Brings the local into focus, but also seeks to critically situate locality and locatedness in game history.Fills an important gap in the history of games.Anchored by leading scholars of game history |
丛书名称 | Palgrave Games in Context |
图书封面 |  |
描述 | .This book brings together essays on game history and historiography that reflect on the significance of locality. Game history did not unfold uniformly and the particularities of space and place matter, yet most digital game and software histories are silent with respect to geography. Topics covered include: hyper-local games; temporal anomalies in platform arrival and obsolescence; national videogame workforces; player memories of the places of gameplay; comparative reception studies of a platform; the erasure of cultural markers; the localization of games; and perspectives on the future development of ‘local’ game history..Chapters 1 and 12 are available open access under a Creative Commons Attribution 4.0 International License via link.springer.com.. |
出版日期 | Book 2021 |
关键词 | Game history; Localised game development; Video game localisation; Local game histiography; Digital game |
版次 | 1 |
doi | https://doi.org/10.1007/978-3-030-66422-0 |
isbn_softcover | 978-3-030-66424-4 |
isbn_ebook | 978-3-030-66422-0Series ISSN 2731-5029 Series E-ISSN 2731-5037 |
issn_series | 2731-5029 |
copyright | The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl |