找回密码
 To register

QQ登录

只需一步,快速开始

扫一扫,访问微社区

Titlebook: Data Analytics Approaches in Educational Games and Gamification Systems; Ahmed Tlili,Maiga Chang Book 2019 Springer Nature Singapore Pte L

[复制链接]
查看: 41016|回复: 50
发表于 2025-3-21 16:10:47 | 显示全部楼层 |阅读模式
书目名称Data Analytics Approaches in Educational Games and Gamification Systems
编辑Ahmed Tlili,Maiga Chang
视频video
概述Discusses data analytics not only for educational games but also for any gamified learning systems.Reviews approaches and challenges of adopting data analytics for both educational games and learning
丛书名称Smart Computing and Intelligence
图书封面Titlebook: Data Analytics Approaches in Educational Games and Gamification Systems;  Ahmed Tlili,Maiga Chang Book 2019 Springer Nature Singapore Pte L
描述Game-based learning environments and learning analytics are attracting increasing attention from researchers and educators, since they both can enhance learning outcomes. This book focuses on the application of data analytics approaches and research on human behaviour analysis in game-based learning environments, namely educational games and gamification systems, to provide smart learning. Specifically, it discusses the purposes, advantages and limitations of applying such approaches in these environments. Additionally, the various smart game-based learning environments presented help readers integrate learning analytics in their educational games and gamification systems to, for instance, assess and model students (e.g. their computational thinking) or enhance the learning process for better outcomes. Moreover, the book presents general guidelines on various aspects, such as collecting data for analysis, game-based learning environment design, system architecture and applied algorithms, which facilitate incorporating learning analytics into educational games and gamification systems..After a general introduction to help readers become familiar with the subject area, the individual
出版日期Book 2019
关键词Learning Analytics; Academic Analytics; Data Analytics; Educational Games; Educational Gamification Syst
版次1
doihttps://doi.org/10.1007/978-981-32-9335-9
isbn_softcover978-981-32-9337-3
isbn_ebook978-981-32-9335-9Series ISSN 2522-0888 Series E-ISSN 2522-0896
issn_series 2522-0888
copyrightSpringer Nature Singapore Pte Ltd. 2019
The information of publication is updating

书目名称Data Analytics Approaches in Educational Games and Gamification Systems影响因子(影响力)




书目名称Data Analytics Approaches in Educational Games and Gamification Systems影响因子(影响力)学科排名




书目名称Data Analytics Approaches in Educational Games and Gamification Systems网络公开度




书目名称Data Analytics Approaches in Educational Games and Gamification Systems网络公开度学科排名




书目名称Data Analytics Approaches in Educational Games and Gamification Systems被引频次




书目名称Data Analytics Approaches in Educational Games and Gamification Systems被引频次学科排名




书目名称Data Analytics Approaches in Educational Games and Gamification Systems年度引用




书目名称Data Analytics Approaches in Educational Games and Gamification Systems年度引用学科排名




书目名称Data Analytics Approaches in Educational Games and Gamification Systems读者反馈




书目名称Data Analytics Approaches in Educational Games and Gamification Systems读者反馈学科排名




单选投票, 共有 0 人参与投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用户组没有投票权限
发表于 2025-3-21 23:29:25 | 显示全部楼层
978-981-32-9337-3Springer Nature Singapore Pte Ltd. 2019
发表于 2025-3-22 00:51:22 | 显示全部楼层
发表于 2025-3-22 08:38:48 | 显示全部楼层
发表于 2025-3-22 11:56:40 | 显示全部楼层
Engineers of Curiosity: The Barnum Erae effective in enhancing motivation and improving learner performance. However, we have faced challenges of understanding an individual’s learning experience within GBL, since learners bring a unique combination of background, context, and skills with them to the game environments, which yields vari
发表于 2025-3-22 15:09:29 | 显示全部楼层
https://doi.org/10.1007/978-3-7091-5548-6rch. Although researchers have used a variety of SDA approaches in GBL, they have provided limited information that demonstrates the way they have employed those SDA approaches in different learning contexts. This study used a systematic literature review to demonstrate findings that synthesize SDA’
发表于 2025-3-22 17:33:34 | 显示全部楼层
Cumulenes with Aromatic Terminal Groupsment. Learning engagement is a multidimensional concept which includes an individual’s ability to behaviourally, cognitively, emotionally, and motivationally engage in an on-going learning process. Challenge-based learning gives significant freedom to the learner to decide what and when to engage an
发表于 2025-3-22 21:13:56 | 显示全部楼层
发表于 2025-3-23 02:46:42 | 显示全部楼层
https://doi.org/10.1007/978-1-4842-6672-4teachers to understand the state and evolution of their students in order to intervene on their learning routes. In this chapter, we show the use of LA in the assessment of Computational Thinking (CT), understood as the set of thought processes involved in the use of computational agents (such as co
发表于 2025-3-23 06:19:49 | 显示全部楼层
Information Science and Knowledge Management traditional classrooms. Particularly, several researchers have also focused on gamifying the provided online courses to motivate and engage students. However, this type of learning still faces several challenges, including the difficulties for teachers to control the learning process and keep track
 关于派博传思  派博传思旗下网站  友情链接
派博传思介绍 公司地理位置 论文服务流程 影响因子官网 SITEMAP 大讲堂 北京大学 Oxford Uni. Harvard Uni.
发展历史沿革 期刊点评 投稿经验总结 SCIENCEGARD IMPACTFACTOR 派博系数 清华大学 Yale Uni. Stanford Uni.
|Archiver|手机版|小黑屋| 派博传思国际 ( 京公网安备110108008328) GMT+8, 2025-5-29 10:56
Copyright © 2001-2015 派博传思   京公网安备110108008328 版权所有 All rights reserved
快速回复 返回顶部 返回列表