期刊全称 | Beginning Swift Games Development for iOS | 期刊简称 | Develop 2D and 3D ga | 影响因子2023 | James Goodwill,Wesley Matlock | 视频video | | 发行地址 | Updates what was a best (or strong) selling book on Swift games development.Day and date" release asap after new Swift 3 and iOS SDK 10 releases, Fall 2016.Written by iOS game app developer, publisher | 图书封面 |  | 影响因子 | .Learn the fundamental elements of the new Swift 3 programming language as applied to game development for new iOS 10..In Part 1 of this book, you‘ll start with a basic 2D game idea and build the game throughout the book introducing each SpriteKit topic as you add new functionality to the game. By the end of the book, you‘ll have experience with all the important SpriteKit topics and have a fully functional game as a result. In Part 2, you‘ll learn 3D game development using Apple‘s SceneKit framework and the Swift programming language, following the same pattern used for Part 1.. .Game apps are one of the most popular categories in the Apple iTunes App Store. In response, .James Goodwill and Wesley Matlock. bring you .Beginning Swift Games Development for iOS, Third Edition. an update to their best-selling work. After reading and using this book, you‘ll have the skills and the code to build your first 2D and then 3D game app that you can run on any iOS-enabled device..What you’ll learn..Discover what’s in the new Swift 3programming language..Apply Swift 3 to iOS 10 and 9 gamedevelopment..Build a 2D game app using SpriteKitand Swift..Build a 3D game from 2D using SceneKitand Swift. | Pindex | Book 2017Latest edition |
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