Overview: Introduces the subject of calculus simply, quickly and accurately.Each chapter reveals topics from the invention of calculus, to the solution of differential equations.The author’s writing style is lu.Students studying different branches of computer graphics need to be familiar with geometry, matrices, vectors, rotation transforms, quaternions, curves and surfaces. And as computer graphics software becomes increasingly sophisticated, calculus is also being used to resolve its associated problems..In this 3.rd. edition, the author extends the scope of the original book to include vect
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