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Titlebook: Video Games and Storytelling; Reading Games and Pl Souvik Mukherjee Book 20151st edition The Editor(s) (if applicable) and The Author(s) 20

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978-1-349-58014-9The Editor(s) (if applicable) and The Author(s) 2015
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Reading Games and Playing Books: Game, Play and Storytelling some unknown power had rendered everyone speechless, the guests were still telling each other their stories but they were doing so in a rather unique way. The traveller describes a scene where tarot cards were laid out after the banquet and what followed thereafter:
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alysed vis-à-vis other narrative media. This book underscores the importance of video games as narratives and offers a framework for analysing the many-ended stories that often redefine real and virtual lives.978-1-349-58014-9978-1-137-52505-5
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https://doi.org/10.1057/9781137525055Videogame; Storytelling; Digital Narrative; Ludology; Game Studies; Deleuze; Affect; Derrida; Supplementarit
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