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Titlebook: Interactivity, Game Creation, Design, Learning, and Innovation; 7th EAI Internationa Anthony L. Brooks,Eva Brooks,Cristina Sylla Conference

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发表于 2025-3-21 16:49:52 | 显示全部楼层 |阅读模式
书目名称Interactivity, Game Creation, Design, Learning, and Innovation
副标题7th EAI Internationa
编辑Anthony L. Brooks,Eva Brooks,Cristina Sylla
视频video
丛书名称Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engi
图书封面Titlebook: Interactivity, Game Creation, Design, Learning, and Innovation; 7th EAI Internationa Anthony L. Brooks,Eva Brooks,Cristina Sylla Conference
描述.This book constitutes the refereed post-conference proceedings of two conferences: The 7.th. EAI International Conference on ArtsIT, Interactivity and Game Creation (ArtsIT 2018), and the 3.rd. EAI International Conference on Design, Learning, and Innovation (DLI 2018). Both conferences were hosed in Braga, Portugal, and took place October 24-26, 2018. The 51 revised full papers presented were carefully selected from 106 submissions. . ArtsIT , Interactivity and Game Creation is meant to be a place where people in arts, with a keen interest in modern IT technologies, meet with people in IT, having strong ties to art in their works. The event also reflects the advances seen in the open related topics Interactivity (Interaction Design, Virtual Reality, Augmented Reality, Robotics) and Game Creation (Gamification, Leisure Gaming, GamePlay).. ArtsIT has been successfully co-located with DLI as the design, learning and innovation frame the world of IT, opening doors into an increasingly playful worlds. So the DLI conference is driven by the belief that tools, techniques and environments can spark and nature a passion for learning, transformation domains such as education, rehabilitatio
出版日期Conference proceedings 2019
关键词3D; artificial intelligence; computer aided instruction; computer networks; computer vision; data visuali
版次1
doihttps://doi.org/10.1007/978-3-030-06134-0
isbn_softcover978-3-030-06133-3
isbn_ebook978-3-030-06134-0Series ISSN 1867-8211 Series E-ISSN 1867-822X
issn_series 1867-8211
copyrightICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2019
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978-3-030-06133-3ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2019
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Interactivity, Game Creation, Design, Learning, and Innovation978-3-030-06134-0Series ISSN 1867-8211 Series E-ISSN 1867-822X
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ArtsIT/DLI History, Research and Network Developmenthistorical framing of the events under the European Alliance for Innovation (EAI). This is supplemented by overviewing the authors’ researches, which promoted EAI to invite leadership, alongside a background of the complementary workings, and contextual goals of the partnering.
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Segmentation of Panels in d-Comicsine experiment conducted to investigate how panel sequences are segmented in d-Comics. By analyzing the collected data from 80 participants with 4 panel sequences, two types of segmentation of panels in d-Comics were identified and discussed. This finding will further contribute to the design of d-Comics.
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Serious Game for Teaching Statistics in Higher Education: Storyboard Designe end of the game, the student has a better understanding of the subject. In the present paper, the storyboard and the student competencies are presented and discussed, focusing on the project’s main objectives.
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