书目名称 | Game User Experience Evaluation |
编辑 | Regina Bernhaupt |
视频video | |
概述 | Gives an overview on Games User Experience Evaluation methods used in research and industry.Provides a broad range of UX definitions and explains related concepts and dimensions.Presents user-oriented |
丛书名称 | Human–Computer Interaction Series |
图书封面 |  |
描述 | .Evaluating interactive systems for their user experience (UX) is a standard approach in industry and research today. This book explores the areas of game design and development and Human Computer Interaction (HCI) as ways to understand the various contributing aspects of the overall gaming experience..Fully updated, extended and revised this book is based upon the original publication .Evaluating User Experience in Games., and provides updated methods and approaches ranging from user- orientated methods to game specific approaches. New and emerging methods and areas explored include physiologically- orientated UX evaluation, user behaviour, telemetry based methods and social play as effective evaluation techniques for gaming design and evolving user-experience..Game User Experience Evaluation. allows researchers, PhD students as well as game designers and developers to get an overview on available methods for all stages of the development life cycle.. |
出版日期 | Book 2015 |
关键词 | Game Design and Development; Game Development Lifecycle; Human –Computer Interaction; UX Evaluation Met |
版次 | 1 |
doi | https://doi.org/10.1007/978-3-319-15985-0 |
isbn_softcover | 978-3-319-36293-9 |
isbn_ebook | 978-3-319-15985-0Series ISSN 1571-5035 Series E-ISSN 2524-4477 |
issn_series | 1571-5035 |
copyright | Springer International Publishing Switzerland 2015 |