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Titlebook: Game Programming with Unity and C#; A Complete Beginner’ Casey Hardman Book 20201st edition Casey Hardman 2020 Game development.Programmin

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楼主: 精明
发表于 2025-3-28 18:06:30 | 显示全部楼层
Working with Scripts,Now that you’ve learned about the basics of objects, let’s learn about scripts. I should warn you – we’re getting dangerously close to coding our first game.
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Player MovementWith our new project in place, let‘s start coding our player‘s movement. We‘re going to get a little fancy with it to exercise our programming skills and learn about some new methods.
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Walls and GoalsNow that we have some obstacles taking shape and our player movement working nicely, we can start thinking about setting up levels and a win condition for them: touching a goal object.
发表于 2025-3-29 18:00:49 | 显示全部楼层
Patrolling HazardsNow that the game is shaping up more, it‘s in need of some greater obstacle variety. In this chapter, we‘ll implement “patrollers.”
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