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Titlebook: Game Development with Construct 2; From Design to Reali LEE STEMKOSKI,Evan Leider Book 2017 Lee Stemkoski and Evan Leider 2017 Construct 2.

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Racecar 500,In this chapter, you will create a game called Racecar 500, a top-down racing game, as shown in Figure 7-1.
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Rectangle Destroyer,In this chapter, you will create a game called Rectangle Destroyer, a side-perspective physics-based action game shown in Figure 8-1 and inspired by arcade classics such as Breakout and Arkanoid.
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Spell Shooter,In this chapter, you will be creating a top-down shooter game called Spell Shooter, shown in Figure 9-1, inspired by classic top-down shooters such as Gauntlet.
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Tower Defenders,In this chapter, you’ll create Tower Defenders, a top-view game where the player places various towers to defend a base from attacking enemies, as shown in Figure 11-1.
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Maze Runman,In this chapter, you’ll create Maze Runman, a top-down collection game where the player maneuvers around a maze trying to collect coins while avoiding being caught by ghosts, as shown in Figure 12-1.
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