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Titlebook: Computer Games and Language Learning; Mark Peterson Book 2013 Mark Peterson 2013 computer.computer-assisted language learning.Gaming.innov

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楼主: DIGN
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Training Adult Educators in Western Europeeliminary in nature, suggests that participation in MMORPGs can provide opportunities for learners to engage in forms of TL interaction that are hypothesized as beneficial in the social account of SLA.
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CALL and New Digital Technologies,27) observes that computers and computer-based technologies have been in use in language education since the 1960s. The early uses of computer technologies were influenced by the computer-assisted instruction (henceforth CAI) movement, and development continued with the eventual emergence of CALL in
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Computer Games and Learning, involve physical exercise, symbolic games where the player uses their imagination, and games where the play is governed by the operation of rules. For Piaget, the particular form of play that occurs in rule-bound games is associated with the socialization that facilitates human learning. From this
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