找回密码
 To register

QQ登录

只需一步,快速开始

扫一扫,访问微社区

Titlebook: Computer Games and Language Learning; Mark Peterson Book 2013 Mark Peterson 2013 computer.computer-assisted language learning.Gaming.innov

[复制链接]
查看: 18409|回复: 42
发表于 2025-3-21 16:16:33 | 显示全部楼层 |阅读模式
书目名称Computer Games and Language Learning
编辑Mark Peterson
视频video
丛书名称Digital Education and Learning
图书封面Titlebook: Computer Games and Language Learning;  Mark Peterson Book 2013 Mark Peterson 2013 computer.computer-assisted language learning.Gaming.innov
描述A comprehensive and accessible overview for language educators, researchers, and students, this book examines the relationship between technological innovation and development in the field of computer-assisted language learning, exploring relevant theories and providing practical evidence about the use of computer games in language learning.
出版日期Book 2013
关键词computer; computer-assisted language learning; Gaming; innovation; Language Learning; learning; technology
版次1
doihttps://doi.org/10.1057/9781137005175
isbn_softcover978-1-349-43465-7
isbn_ebook978-1-137-00517-5Series ISSN 2753-0744 Series E-ISSN 2753-0752
issn_series 2753-0744
copyrightMark Peterson 2013
The information of publication is updating

书目名称Computer Games and Language Learning影响因子(影响力)




书目名称Computer Games and Language Learning影响因子(影响力)学科排名




书目名称Computer Games and Language Learning网络公开度




书目名称Computer Games and Language Learning网络公开度学科排名




书目名称Computer Games and Language Learning被引频次




书目名称Computer Games and Language Learning被引频次学科排名




书目名称Computer Games and Language Learning年度引用




书目名称Computer Games and Language Learning年度引用学科排名




书目名称Computer Games and Language Learning读者反馈




书目名称Computer Games and Language Learning读者反馈学科排名




单选投票, 共有 0 人参与投票
 

0票 0%

Perfect with Aesthetics

 

0票 0%

Better Implies Difficulty

 

0票 0%

Good and Satisfactory

 

0票 0%

Adverse Performance

 

0票 0%

Disdainful Garbage

您所在的用户组没有投票权限
发表于 2025-3-21 23:54:03 | 显示全部楼层
Computer Games and Language Learning: Theoretical Rationales,ch that has explored the relationship between the above theories and CALL. The discussion emphasizes that the SLA theories were not devised to account for learning in computer-based environments. However, research indicates that elements of the above accounts may be relevant to understanding languag
发表于 2025-3-22 04:04:11 | 显示全部楼层
Early Research on the Use of Computer Games in CALL: An Overview, their English equivalents. The system recorded responses in order to enable learners to compare their scores with other players. Positive learner feedback to PLATO language games (Grundlehner 1974), coupled to the emergence of low-cost microcomputers and accessible programming languages, stimulated
发表于 2025-3-22 04:42:15 | 显示全部楼层
Recent Studies on Computer Gaming in CALL: An Analysis of Findings,ial and educational games that are designed specifically to facilitate learning (Peterson 2010). As this research has yet to be the subject of comprehensive investigation, this chapter will analyze the findings of studies that involve the game types described in chapter 2. Following the procedures d
发表于 2025-3-22 10:22:27 | 显示全部楼层
The Use of a MMORPG in CALL: A Case Study,eliminary in nature, suggests that participation in MMORPGs can provide opportunities for learners to engage in forms of TL interaction that are hypothesized as beneficial in the social account of SLA.
发表于 2025-3-22 13:38:10 | 显示全部楼层
发表于 2025-3-22 17:28:12 | 显示全部楼层
发表于 2025-3-22 23:26:55 | 显示全部楼层
Oon-Seng Tan,Woon-Chia Liu,Ee-Ling Lowch that has explored the relationship between the above theories and CALL. The discussion emphasizes that the SLA theories were not devised to account for learning in computer-based environments. However, research indicates that elements of the above accounts may be relevant to understanding languag
发表于 2025-3-23 01:43:24 | 显示全部楼层
发表于 2025-3-23 08:36:51 | 显示全部楼层
Donnie Adams,Vicneswary Muthiahial and educational games that are designed specifically to facilitate learning (Peterson 2010). As this research has yet to be the subject of comprehensive investigation, this chapter will analyze the findings of studies that involve the game types described in chapter 2. Following the procedures d
 关于派博传思  派博传思旗下网站  友情链接
派博传思介绍 公司地理位置 论文服务流程 影响因子官网 SITEMAP 大讲堂 北京大学 Oxford Uni. Harvard Uni.
发展历史沿革 期刊点评 投稿经验总结 SCIENCEGARD IMPACTFACTOR 派博系数 清华大学 Yale Uni. Stanford Uni.
|Archiver|手机版|小黑屋| 派博传思国际 ( 京公网安备110108008328) GMT+8, 2025-6-26 10:53
Copyright © 2001-2015 派博传思   京公网安备110108008328 版权所有 All rights reserved
快速回复 返回顶部 返回列表