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Titlebook: Children, Gender, Video Games; Towards a Relational Valerie Walkerdine Book 2007 Palgrave Macmillan, a division of Macmillan Publishers Lim

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书目名称Children, Gender, Video Games
副标题Towards a Relational
编辑Valerie Walkerdine
视频video
图书封面Titlebook: Children, Gender, Video Games; Towards a Relational Valerie Walkerdine Book 2007 Palgrave Macmillan, a division of Macmillan Publishers Lim
描述Placing gender at the centre of the debate about young children and multimedia, particularly video games, the book develops a relational approach to game play using an account of affect. The book explores central issues of violence and parental regulation and argues that economic relations are not remote from the micro relations of playing.
出版日期Book 2007
关键词childhood; children; gender; girls; multimedia; video; violence; childhood studies
版次1
doihttps://doi.org/10.1057/9780230235373
isbn_softcover978-0-230-58471-6
isbn_ebook978-0-230-23537-3
copyrightPalgrave Macmillan, a division of Macmillan Publishers Limited 2007
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Video Games and Childhood Masculinity,ogether with an understanding of affect which incorporates psychoanalytic insights. By looking at research on video game play, I have suggested that the move of at once navigating virtual space and being immersed in it is also engaged with as a kind of god-trick which presents the player as both ins
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,‘Remember Not to Die’: Girls Playing Video Games,is that?’ Notice how she uses the passive construction — she instructs her fellow players not to remember to kill but to remember to avoid being killed, ‘not to die’, the most basic aspect of game play. In this chapter, I explore what I see as the implications of the complex positioning of femininit
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Becoming a Player,c relations are constantly linked through the complex relationalities in which game playing and games exist. In this chapter, I want to take this further by developing an approach to relationality within game playing practices. In a simple sense, I want to argue that we need to begin not with the le
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roach to game play using an account of affect. The book explores central issues of violence and parental regulation and argues that economic relations are not remote from the micro relations of playing.978-0-230-58471-6978-0-230-23537-3
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Einsatzmöglichkeiten in der Logistike, 1997). What I want to do here is to recap how this work relates to earlier media analysis and to then go on to think about firstly, the debates about the interactivity of video games and secondly, to engage with how new work from the social sciences might help us to think beyond the position I have taken in the past.
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