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Titlebook: Beginning XNA 3.0 Game Programming; From Novice to Profe Alexandre Santos Lobão,Bruno Evangelista,Riemer Gr Book 2009 Bruno Evangelista and

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发表于 2025-3-21 19:15:18 | 显示全部楼层 |阅读模式
期刊全称Beginning XNA 3.0 Game Programming
期刊简称From Novice to Profe
影响因子2023Alexandre Santos Lobão,Bruno Evangelista,Riemer Gr
视频video
发行地址XNA is rapidly becoming a large and reliable market– early titles in the area, including the first edition of this book, are doing well and there is a widespread confidence in the industry that its gr
图书封面Titlebook: Beginning XNA 3.0 Game Programming; From Novice to Profe Alexandre Santos Lobão,Bruno Evangelista,Riemer Gr Book 2009 Bruno Evangelista and
影响因子.Would you like to create your own games, but never have the time to dig into the details of multimedia programming? Now you don‘t have to! XNA 3.0 makes it simple to create your own games, which will run on your PC and Xbox 360 console. Even if you don‘t know how to program at all, .Beginning XNA 3.0 Game Programming: From Novice to Professional. will teach you the basics of C# 2008 programming along the way. Don‘t get overwhelmed with details you don‘t need to know—just learn what you need to start creating your own games right now!..This fast–paced introduction to XNA 3.0 and the C# language provides you with a quick–start guide to creating high–quality XNA games. You‘ll be introduced to the key concepts and ideas you need to know in a gradual fashion so that you master one concept before using it as a foundation for the next. Before long, you will have the skills to create smooth, professional–looking results in a range of gaming genres. By the end of the book, you will have constructed several working games and have an excellent knowledge base from which to investigate more advanced techniques..
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发表于 2025-3-21 23:15:12 | 显示全部楼层
Book 2009ofessional–looking results in a range of gaming genres. By the end of the book, you will have constructed several working games and have an excellent knowledge base from which to investigate more advanced techniques..
发表于 2025-3-22 03:07:33 | 显示全部楼层
Alexandre Santos Lobão,Bruno Evangelista,Riemer GrXNA is rapidly becoming a large and reliable market– early titles in the area, including the first edition of this book, are doing well and there is a widespread confidence in the industry that its gr
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发表于 2025-3-22 09:21:47 | 显示全部楼层
https://doi.org/10.1007/978-1-4302-1818-0Animation; Audio; C#; Shader; XNA; Xbox; game programming; multimedia; programming; rendering; time
发表于 2025-3-22 13:34:09 | 显示全部楼层
978-1-4302-1817-3Bruno Evangelista and Alexandre Santos Lobao and Riemer Grootjans and Jose ANTONIO LEAL DEFARIAS 200
发表于 2025-3-22 19:13:07 | 显示全部楼层
https://doi.org/10.1007/978-88-470-2832-6In this chapter, we present some fundamental concepts of planning and programming games that you should keep in mind when creating games. You’ll learn the basic ideas involved in creating a game and discover how XNA makes game development easy for you.
发表于 2025-3-22 22:12:35 | 显示全部楼层
Il ritorno al villaggio e l’ultra metropoliIn this chapter, you’ll create your first game and explore some of the technique discussed in the previous chapter. Your first game will be both simple and fun. It will run on a PC or on an Xbox 360 console.
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