书目名称 | Vision-Based Interaction | 编辑 | Matthew Turk,Gang Hua | 视频video | | 丛书名称 | Synthesis Lectures on Computer Vision | 图书封面 |  | 描述 | In its early years, the field of computer vision was largely motivated by researchers seeking computational models of biological vision and solutions to practical problems in manufacturing, defense, and medicine. For the past two decades or so, there has been an increasing interest in computer vision as an input modality in the context of human-computer interaction. Such vision-based interaction can endow interactive systems with visual capabilities similar to those important to human-human interaction, in order to perceive non-verbal cues and incorporate this information in applications such as interactive gaming, visualization, art installations, intelligent agent interaction, and various kinds of command and control tasks. Enabling this kind of rich, visual and multimodal interaction requires interactive-time solutions to problems such as detecting and recognizing faces and facial expressions, determining a person‘s direction of gaze and focus of attention, tracking movement of thebody, and recognizing various kinds of gestures. In building technologies for vision-based interaction, there are choices to be made as to the range of possible sensors employed (e.g., single camera, s | 出版日期 | Book 2014 | 版次 | 1 | doi | https://doi.org/10.1007/978-3-031-01812-1 | isbn_softcover | 978-3-031-00684-5 | isbn_ebook | 978-3-031-01812-1Series ISSN 2153-1056 Series E-ISSN 2153-1064 | issn_series | 2153-1056 | copyright | Springer Nature Switzerland AG 2014 |
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