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Titlebook: Virtual Environments ’98; Proceedings of the E Martin Göbel,Jürgen Landauer,Matthias Wapler Conference proceedings 1998 Springer-Verlag/Wie

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Remote Object Translation Methods for Immersive Virtual Environmentsironment. By manipulating objects remotely, a number of disadvantages of the real-world ‘direct grab and drag’ metaphor can be avoided. The different methods are evaluated with a pilot user experiment. From the results of the experiment, some initial recommendations are formulated on the use of the
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Meet.Me@Cyberstage: towards Immersive Telepresenced adapting more closely to the user needs. Projective VR systems are using metaphors, such as the blackboard or the desk for creating shared working environments that provide a more natural man-machine communication[12][16]. However, today’s technology and advances in telecommunication rapidly chang
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Collaborative Volume Rendering in a Distributed Virtual Reality Environment share the same viewings on separated workstations and to use telepointers for communication, but also to classify volume elements during a collaborative session. The assignment of opacities and other material properties is updated for all participants. Furthermore it is possible to modify light sou
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