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Titlebook: Virtual Crowds; Methods, Simulation, Nuria Pelechano,Jan M. Allbeck,Norman I. Badler Book 2008 Springer Nature Switzerland AG 2008

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发表于 2025-3-21 19:19:48 | 显示全部楼层 |阅读模式
书目名称Virtual Crowds
副标题Methods, Simulation,
编辑Nuria Pelechano,Jan M. Allbeck,Norman I. Badler
视频videohttp://file.papertrans.cn/984/983303/983303.mp4
丛书名称Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and
图书封面Titlebook: Virtual Crowds; Methods, Simulation, Nuria Pelechano,Jan M. Allbeck,Norman I. Badler Book 2008 Springer Nature Switzerland AG 2008
描述There are many applications of computer animation and simulation where it is necessary to model virtual crowds of autonomous agents. Some of these applications include site planning, education, entertainment, training, and human factors analysis for building evacuation. Other applications include simulations of scenarios where masses of people gather, flow, and disperse, such as transportation centers, sporting events, and concerts. Most crowd simulations include only basic locomotive behaviors possibly coupled with a few stochastic actions. Our goal in this survey is to establish a baseline of techniques and requirements for simulating large-scale virtual human populations. Sometimes, these populations might be mutually engaged in a common activity such as evacuation from a building or area; other times they may be going about their individual and personal agenda of work, play, leisure, travel, or spectator. Computational methods to model one set of requirements may not mesh well withgood approaches to another. By including both crowd and individual goals and constraints into a comprehensive computational model, we expect to simulate the visual texture and contextual behaviors of
出版日期Book 2008
版次1
doihttps://doi.org/10.1007/978-3-031-79242-7
isbn_softcover978-3-031-79241-0
isbn_ebook978-3-031-79242-7Series ISSN 2469-4215 Series E-ISSN 2469-4223
issn_series 2469-4215
copyrightSpringer Nature Switzerland AG 2008
The information of publication is updating

书目名称Virtual Crowds影响因子(影响力)




书目名称Virtual Crowds影响因子(影响力)学科排名




书目名称Virtual Crowds网络公开度




书目名称Virtual Crowds网络公开度学科排名




书目名称Virtual Crowds被引频次




书目名称Virtual Crowds被引频次学科排名




书目名称Virtual Crowds年度引用




书目名称Virtual Crowds年度引用学科排名




书目名称Virtual Crowds读者反馈




书目名称Virtual Crowds读者反馈学科排名




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发表于 2025-3-21 21:03:35 | 显示全部楼层
Crowd Simulation Methodology Survey,s purposes. They all share the requirement for pedestrian movement models, but differ in techniques for generating motion paths. First we shall examine microscopic methods, then macroscopic methods, and finally detail several examples.
发表于 2025-3-22 00:35:18 | 显示全部楼层
Individual Differences in Crowds,es vary, which can be accomplished by using different graphical models and materials. Members of real crowds also differ in their behaviors. These behavioral variations stem from a range of factors, from roles to personality to environment context. We will outline a few in this chapter.
发表于 2025-3-22 05:46:37 | 显示全部楼层
Framework (HiDAC + MACES + CARQSA), social forces model with psychological and geometric rules affecting several parameters that will allow for a wide variety of emergent and high-density behaviors. Above the motion level, we need a wayfinding algorithm that will perform navigation in large complex virtual buildings, using communicat
发表于 2025-3-22 10:32:58 | 显示全部楼层
HiDAC: Local Motion,s resembling those of real people. HiDAC uses psychological attributes (panic, impatience) and geometric rules (distance, areas of influence, relative angles) to eliminate unrealistic artifacts and allow new behaviors:.These emergent behaviors are driven by the parameters given in Table 3.1.
发表于 2025-3-22 13:26:30 | 显示全部楼层
Initializing a Scenario, Character profiles also need to be defined for the population. This includes roles, relationships, and possible other individual differences such as personality profiles. These character profiles then need to be linked to actions with motion models as well as semantic data. In this chapter, we will
发表于 2025-3-22 18:08:51 | 显示全部楼层
Evaluating Crowds, it difficult to compare a simulation to events that might happen in reality. Another option for evaluation is performing user studies to try to determine if the desired qualities for the simulation have been met. Finally, technology may aid in this endeavor. In this chapter, we will outline a few m
发表于 2025-3-22 21:19:39 | 显示全部楼层
发表于 2025-3-23 02:40:23 | 显示全部楼层
Book 2008lications include site planning, education, entertainment, training, and human factors analysis for building evacuation. Other applications include simulations of scenarios where masses of people gather, flow, and disperse, such as transportation centers, sporting events, and concerts. Most crowd si
发表于 2025-3-23 07:47:32 | 显示全部楼层
2469-4215 these applications include site planning, education, entertainment, training, and human factors analysis for building evacuation. Other applications include simulations of scenarios where masses of people gather, flow, and disperse, such as transportation centers, sporting events, and concerts. Mos
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