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Titlebook: Universal Access in Human–Computer Interaction. Designing Novel Interactions; 11th International C Margherita Antona,Constantine Stephanidi

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楼主: corrode
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Dmitry Ryumin,Alexey A. Karpovosophy, for much more work in many aspects of his thought is yet to be done before such a pro­ ject can reasonably be undertaken. Yet, the issue of concern in this study is, I now believe, the philosophic center of the whole of Schutz‘s work.978-94-009-9697-7978-94-009-9695-3Series ISSN 0079-1350 Series E-ISSN 2215-0331
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Ya-Hui Chan,Jung-Yu Lin,Yu-Hsiu Wang,I-Ying Lu,Yueh-Hsin Hsuschnurrigen Geschichte‘, festigt sich seit dem 15. Jh. zum literarischen Begriff für ‚scherzhafte, lustige Erzählungen prosaischer Art oder in Versen‘ (Wickram, »Rollwagen«: „mit gůten schwencken und kurtzweiligen bossen“; H. Sachs: „gut schwenck“). Häufiger wird es aber gebraucht für ‚spaßhafte Red
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An Improved Framework for Layering Linguistic Processes in Sign Language Generation: Why There Shouluage utterance in avatar animation. A new framework is presented that satisfies requirements from each of these fields, and yields a flexible architecture for sign language avatars capable of leveraging a wide range of animation techniques to generate rich multi-layered animations of sign.
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Exploring Location-Based Augmented Reality Experience in Museums on media richness theory. The tour guide app is expected to provide immediate information guiding service and various education and entertainment functions that are more interactive. Finally, the present study measured the usability of the system by a mobile-specific heuristic evaluation checklist.
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Evaluation of Animated Swiss German Sign Language Fingerspelling Sequences and Signsuating the acceptance of the animations. The animated fingerspelling sequences form part of a fingerspelling learning tool for DSGS, while the animated signs are to be used in a study exploring the potential of sign language avatars in sign language assessment. To evaluate the DSGS fingerspelling se
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