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Titlebook: Universal Access in Human-Computer Interaction. Methods, Techniques, and Best Practices; 10th International C Margherita Antona,Constantine

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Authoring WCAG2.0-Compliant Texts for the Web Through Text Readability Visualizationper secondary education. Several readability measures have been proposed over the last century. However, these measures give an accumulated measure of the text and do not help pinpoint specific problems in the text. This paper proposes a text visualization approach that emphasizes readability issues
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Inclusive Process and Tool for Evaluation of Accessible User Experience (AUX)oducts. Currently no published process or tool exists for UX evaluation for users with disabilities. Accessible User Experience (AUX) focuses on integrating accessibility into UX design to create enjoyable digital experiences for everyone, regardless of age or ability. With a view to developing an A
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Personalizing Interaction Focused on a User’s Interactive Experience and Potentialns to solve common problems rather than extending each user’s individual characteristics (McCarthy and Wright .) and lead to positive experience (Rogers et al. ., Heibeck et al. .). A challenge for HCI is how to create Human Computer Interaction in a personal way that leads to the users’ desirable e
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How Blind and Sighted Individuals Perceive the Typographic Text-Signals of a Documentough they are important to the reader, most of the current Text-to-Speech (TtS) systems do not support them. As there is a lack of studies on how blind perceive them and aiming to incorporate them efficiently in advanced TtS systems, we investigate in a systematic way the perception of the main typo
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Development of Universal Design Mobile Interface Guidelines (UDMIG) for Aging Populationissues due to various and multiple age-related limitations they have. Four different strategies designed to solve the usability issues older adults have while interacting with user interfaces were analyzed. When placed in a context of mobile interfaces for older adults, Universal Design (UD), Design
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Developing Accessibility Design Guidelines for Wearables: Accessibility Standards for Multimodal Weaables users to receive and send information in a non-obtrusive way. Because of the ability to continuously assist and support activities, wearables could be of great value to persons with a disability. Persons with a disability can only benefit from the potential of wearables if they are accessible.
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