书目名称 | The Essential Guide to Flash Games | 副标题 | Building Interactive | 编辑 | Jeff Fulton,Steve Fulton | 视频video | | 概述 | The Essential Guide to Flash Games is a unique tool for Flash game developers..Rather than focusing on a bunch of low-level how-to material, this book dives straight into building games, covering ever | 图书封面 |  | 描述 | .The Essential Guide to Flash Games. is a unique tool for Flash game developers. Rather than focusing on a bunch of low-level how-to material, this book dives straight into building games. The book is divided into specific game genre projects, covering everything from old classics such as a Missile Command-style game, to hot new genres such as retro evolved. The chapters build in complexity through the book, and new tools are introduced along the way that can be reused for other games.. ..The game projects covered start simple and increase in complexity as more and more tools are added to your tool chest. ..Ten full game projects are discussed in detail. Each solves a very different game development problem and builds on the knowledge gained from the previous project. ..Many advanced game development techniques are covered, including particle systems, advanced controls, artificial intelligence, blitting, scrolling, and more. . . | 出版日期 | Book 2010 | 关键词 | ActionScript; Adobe Flash; artificial intelligence; complexity; control; framework; techniques | 版次 | 1 | doi | https://doi.org/10.1007/978-1-4302-2615-4 | isbn_softcover | 978-1-4302-2614-7 | isbn_ebook | 978-1-4302-2615-4 | copyright | Jeff Fulton and Steve Fulton 2010 |
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