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Titlebook: Serious Games Development and Applications; 5th International Co Minhua Ma,Manuel Fradinho Oliveira,Jannicke Baalsr Conference proceedings

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The Choice of Serious Games and Gamificationiterature, there has been a wide range of meanings for gamification, some detractors abhorring the term to others stating it encompasses everything to do with games and entertainment. This inconsistent nomenclature and undefined scope has led to the erroneous belief that gamification and serious gam
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Conference proceedings 2014erlin, Germany, in October 2014.The 14 revised full papers presented together with 4 short papers were carefully reviewed and selected from 31 submissions. The focus of the papers was on the following: games for health, games for medical training, serious games for children, music and sound effects,
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Serious Music Game Design and Testingl private kindergarten. The testing process collects data by participant observation, video recording, and learning records on tablet PCs. This paper presents the exploration and discussions of the problems and solutions for developing a valid serious game testing for preschoolers.
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Off the Beaten Track! The Infinite Scotland Serious Game Design Approachebook); projecting the links between biodiversity and cultural diversity via player exploration and competitive gameplay. In this article, we describe our motivations for conducting the work, discuss the game design in detail, and finally speak about the implementation and development of Infinite Scotland.
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Conference proceedings 2014ions. The focus of the papers was on the following: games for health, games for medical training, serious games for children, music and sound effects, games for other purposes, and game design and theories.
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