找回密码
 To register

QQ登录

只需一步,快速开始

扫一扫,访问微社区

Titlebook: Requirements Engineering: Foundation for Software Quality; 21st International W Samuel A. Fricker,Kurt Schneider Conference proceedings 201

[复制链接]
楼主: 乌鸦
发表于 2025-3-28 15:57:52 | 显示全部楼层
Mohamad Gharib,Paolo Giorginin Valley and the greater Boston area that were the beneficiaries of massive amounts of Cold War defense spending that stemmed from US foreign policy imperatives and buttressed the military-industrial-entertainment complex. As a complex creative industry, games emerged as a transnational hybrid of pr
发表于 2025-3-28 21:01:17 | 显示全部楼层
发表于 2025-3-28 22:54:01 | 显示全部楼层
发表于 2025-3-29 07:08:30 | 显示全部楼层
发表于 2025-3-29 10:43:12 | 显示全部楼层
发表于 2025-3-29 12:50:32 | 显示全部楼层
Olga Liskinpposed to the idea that reading and writing are cognitive skills that exist independent of context, literacy as a social practice (Street, 1984) is predicated upon the notion that meaning is always situated—“local, grounded in actual practices and experiences” (Gee, 1996, p. 41). In such local conte
发表于 2025-3-29 16:39:12 | 显示全部楼层
Maryam Razavian,Jaap Gordijnodalities (e.g., oral or written language, images, equations, symbols, sounds, gestures, graphs, artifacts, etc.) to communicate distinctive types of meaning” (p. 18). By thinking about video games as a semiotic domain, Gee (2003) focuses our attention on a practice that is of increasing importance
发表于 2025-3-29 19:48:58 | 显示全部楼层
Feng-Lin Li,Jennifer Horkoff,Alexander Borgida,Giancarlo Guizzardi,Lin Liu,John Mylopoulosof S&G and includes archives of pioneers’ work and perspectiThis book focuses on relatively neglected areas of simulation and gaming (S&G), i.e., cultural aspects and ethical issues, in addition to giving readers a basic knowledge of S&G. Although the educational effects of S&G, and related methods
发表于 2025-3-30 02:19:45 | 显示全部楼层
Wenbin Li,Jane Huffman Hayes,Mirosław Truszczyńskid games, card games, role-playing games, and wargames. They are also known as nonelectronic games and unplugged games. Although the survey included questions about digital games in Japan so as to compare them to tabletop games, they are not discussed in detail. In recent years, the market for tablet
发表于 2025-3-30 05:45:45 | 显示全部楼层
 关于派博传思  派博传思旗下网站  友情链接
派博传思介绍 公司地理位置 论文服务流程 影响因子官网 SITEMAP 大讲堂 北京大学 Oxford Uni. Harvard Uni.
发展历史沿革 期刊点评 投稿经验总结 SCIENCEGARD IMPACTFACTOR 派博系数 清华大学 Yale Uni. Stanford Uni.
|Archiver|手机版|小黑屋| 派博传思国际 ( 京公网安备110108008328) GMT+8, 2025-6-16 23:45
Copyright © 2001-2015 派博传思   京公网安备110108008328 版权所有 All rights reserved
快速回复 返回顶部 返回列表