找回密码
 To register

QQ登录

只需一步,快速开始

扫一扫,访问微社区

Titlebook: Neo-Simulation and Gaming Toward Active Learning; Ryoju Hamada,Songsri Soranastaporn,Vinod Dumblekar Book 2019 Springer Nature Singapore P

[复制链接]
楼主: exterminate
发表于 2025-3-28 17:47:44 | 显示全部楼层
发表于 2025-3-28 22:26:15 | 显示全部楼层
发表于 2025-3-29 02:45:46 | 显示全部楼层
发表于 2025-3-29 06:45:02 | 显示全部楼层
Krit Pattamaroj,Nopadol Romphoively associated with child psychological well-being. Third, and most importantly, the impact of parent-child contact and frequent commutes on child outcomes were found to be dependent on traveling time. For child psychological well-being and contact with friends, frequent parent-child contact and/o
发表于 2025-3-29 11:15:51 | 显示全部楼层
发表于 2025-3-29 14:37:33 | 显示全部楼层
Introducing Arrival City Game for Neighborhood Diversity is one of the integral solutions for immigrant integration. However, past evidence suggests that Thai people have a terribly limited understanding of the notion of diversity. The research objectives are (1) to evaluate the residents’ perception of understanding and acceptance toward the concept of
发表于 2025-3-29 18:13:00 | 显示全部楼层
Designing a Human Computation Game for Enhancing Early-Phase Movie Box Office Prediction various mathematical box office prediction models were proposed, but they focused at the time near the movie release, while earlier predictions would have more benefits to production team. Prediction market was suggested to have good predictability, but it still has some problems. In this study, we
发表于 2025-3-29 22:10:39 | 显示全部楼层
HalluciFear: Educational Game About Drug Addictional number, surprisingly increased among younger youths compared to before. This work presents “HalluciFear,” an educational 3D horror game with the first-person view that relates drugs’ side effect with fear. The game imitates vision effect resulting from lysergic acid diethylamide (LSD) substance a
发表于 2025-3-30 03:51:59 | 显示全部楼层
A Perspective on the Needs for Simulation and Gaming Technology in Outpatient CareR and VR application markets is to reach $US 35 billion in 2025. Simulation, gaming, AR, and VR technologies have provided great benefits to healthcare providers and consumers. For medical professionals, activity-based medical simulation mimicking clinical scenarios has been a cornerstone of medical
发表于 2025-3-30 07:15:23 | 显示全部楼层
A Simulation Game of Patient Transportationoutcomes. A simulation game, joined by personnel with working experience or prospective professionals in the healthcare system, is a lifelike medium for improving decision-makings in nonrational operation management. However, few examples are known in regard to synthesizing complex systems, such as
 关于派博传思  派博传思旗下网站  友情链接
派博传思介绍 公司地理位置 论文服务流程 影响因子官网 吾爱论文网 大讲堂 北京大学 Oxford Uni. Harvard Uni.
发展历史沿革 期刊点评 投稿经验总结 SCIENCEGARD IMPACTFACTOR 派博系数 清华大学 Yale Uni. Stanford Uni.
QQ|Archiver|手机版|小黑屋| 派博传思国际 ( 京公网安备110108008328) GMT+8, 2025-8-22 07:54
Copyright © 2001-2015 派博传思   京公网安备110108008328 版权所有 All rights reserved
快速回复 返回顶部 返回列表