书目名称 | Make Your Own Python Text Adventure | 副标题 | A Guide to Learning | 编辑 | Phillip Johnson | 视频video | | 概述 | Learn programming in Python by building a customizable text adventure game.Teaches good coding concepts and best practices.Includes homework problems and solutions for each chapter | 图书封面 |  | 描述 | .Learn programming with Python by creating a text adventure. This book will teach you the fundamentals of programming, how to organize code, and some coding best practices. By the end of the book, you will have a working game that you can play or show off to friends. You will also be able to change the game and make it your own by writing a different story line, including new items, creating new characters, and more..Make your own Python Text Adventure. offers a structured approach to learning Python that teaches the fundamentals of the language, while also guiding the development of the customizable game. The first half of the book introduces programming concepts and Pythonsyntax by building the basic structure of the game. You‘ll also applythe new concepts in homework questions (with solutions if you getstuck!) that follow each chapter. The second half of the book will shiftthe focus to adding features to your game and making it moreentertainingfor the player.. .Python is often recommended as a first programming language for beginners, and for good reason. Whether you‘ve just decided to learn programming or you‘ve struggledbefore with vague tutorials, this book will help you get | 出版日期 | Book 2018 | 关键词 | Python; Game Programming; objects; learn to program; syntax; basic programming | 版次 | 1 | doi | https://doi.org/10.1007/978-1-4842-3231-6 | isbn_softcover | 978-1-4842-3230-9 | isbn_ebook | 978-1-4842-3231-6 | copyright | Phillip Johnson 2018 |
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