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Titlebook: LEGO MINDSTORMS NXT-G Programming Guide; James Floyd Kelly Book 2007Latest edition James Floyd Kelly 2007 LEGO Mindstorms.Mindstorms.NXT-G

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https://doi.org/10.1007/978-1-4302-2977-3LEGO Mindstorms; Mindstorms; NXT-G; programming; programming language; robot; robotics
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978-1-4302-2976-6James Floyd Kelly 2007
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Record and Playback,One nice feature of the NXT-G programming language is the RECORD/PLAY block. With this block, you can record the movements of your bot’s motors to a file that is stored on the Brick. This file can be used to later play back the bot’s movement.
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Wired!,Some of the questions I hear the most are related to data hubs and wires—and for good reason! A block’s data hub can be confusing, especially when a block has numerous options on the hub. And wires can be just as difficult to figure out.
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