书目名称 | Learn OpenGL ES | 副标题 | For Mobile Game and | 编辑 | Prateek Mehta | 视频video | | 概述 | One of the first OpenGL ES version 3 books for game app developers doing mobile..Covers Android code and may be useful to iOS game developers too..OpenGL ES 3 is a new significant tech update to OpenG | 图书封面 |  | 描述 | Want to create sophisticated games and graphics-intensive apps? .Learn OpenGL ES. gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.. . . . . . . . This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you‘ll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book‘s information invaluable when writing their apps.. . . . . . . . You‘ll learn everything you need to know about:. . . . . . . . ..Creating simple, efficient game UIs ..Designing the basic building blocks of an exciting, interactive 3D game ..Pulling all the elements together with Blender, a powerful open-source tool for modeling, animation, rendering, compositing, video editing, and game creation ..Taking the next big step using custom and inbuilt func | 出版日期 | Book 2013 | 版次 | 1 | doi | https://doi.org/10.1007/978-1-4302-5054-8 | isbn_softcover | 978-1-4302-5053-1 | isbn_ebook | 978-1-4302-5054-8 | copyright | Prateek Mehta 2013 |
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