书目名称 | Lean Game Development | 副标题 | Apply Lean Framework | 编辑 | Julia Naomi Rosenfield Boeira | 视频video | | 概述 | Provides guidance on how to avoid scope creep during the development process.Demonstrates how to implement and use a simple test strategy that guarantees successful‘gameplay.Shows how to plan and defi | 图书封面 |  | 描述 | .Master Lean UX and Lean Startup techniques to improve your agile game development experience beyond Scrum. This updated version of the book focuses on applying lean and agile methodologies to the game development process and features improved examples, applied techniques, and a whole new section explaining how to test a game in Unity with CI. .You‘ll see how to define a minimum viable product (MVP) for games with Lean Canvas, allowing customers to iterate over it and collect feedback for improvement at every cycle. All of these are achieved while still using standard Agile techniques. The first part of the book explains the ideation process of a game and how lean methodologies allow developers, especially small studios, to avoid scope creep. Next, it it provides guidance on creating MVPs and using player feedback to iterate and improve games. The book then discusses continual improvement (CI) methods. A crucial part of CI is generation of Lean Canvas. .LeanGame Development, Second Edition. shows you how to iterate until you develop a game that satisfies developers, gamers, and your studio‘s financial goals..What You‘ll Learn.Study lean and agile methodologies to enhance the game d | 出版日期 | Book 2024Latest edition | 关键词 | Lean Methodologies; Agile Methodologies; Automated testing; Continuous Improvement; MVP (minimum viable | 版次 | 2 | doi | https://doi.org/10.1007/978-1-4842-9843-5 | isbn_softcover | 978-1-4842-9842-8 | isbn_ebook | 978-1-4842-9843-5 | copyright | Julia Naomi Rosenfield Boeira 2024 |
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