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Titlebook: Kino in Bewegung; Perspektiven des deu Thomas Schick,Tobias Ebbrecht Book 2011 VS Verlag für Sozialwissenschaften | Springer Fachmedien Wie

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2524-3047 te zum aktuellen deutschen Kino zusammengeführt und neben filmkünstlerischen und filmwissenschaftlichen auch filmwirtschaftliche Perspektiven berücksichtigt.978-3-531-17489-1978-3-531-92804-3Series ISSN 2524-3047 Series E-ISSN 2524-3055
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nstitutes the author’s original theorization. Readers will derive four main benefits: (1) anexplication of the difference between game-based-teaching and game-based learning, and why this difference is of critical importance, (2) an exposition of the theory of game-based learning as performance, (3)
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Thomas Elsaessers in which a few “good” games implement some well-known learning and instructional theories. “Good” games in this context are defined as those that have experienced both substantial commercial success and broad critical acc1aim: the deliberate implementation of one or another learning or instruction
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Thomas Schick the human player of the cognitive game has no general stake in accepting undertakings that he has no chance of making good on..Throughout its long history, the traditional fallacies have been characterized as mistakes that are attractive, universal and incorrigible. In the present essay, we want to
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