书目名称 | iPhone Games Projects | 编辑 | P J Cabrera,Joachim Bondo,Clayton Kane | 视频video | | 概述 | First and only book to cover iPhone game development, exclusively.Learn by example from 10 of the most successful iPhone game developers.The fastest way to learn the tricks of iPhone game development | 图书封面 |  | 描述 | .One look at the App Store will show you just how hot iPhone games have become. Games make up more than 25 percent of all apps, and more than 70 percent of the apps in the App Store‘s .Most Popular. category. Surprised? Of course not! We‘ve all filled our iPhones with games, and many of us hope to develop the next bestseller...This book is a collection of must-know information from master independent iPhone game developers. In it, you‘ll discover how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. This book is loaded with practical tips for efficient development, and for creating compelling, addictive gaming experiences. And it‘s not all talk! It‘s supported with code examples that you can download and use to realize your own great ideas...This book‘s authors are responsible for some of the all-time most popular and talked-about games:.. .Brian Greenstone. developed Enigmo and Cro-Mag Rally. . .Aaron Fothergill. developed Flick Fishing. . .Mike Lee. developed Tap Tap Revolution, the most downloaded game in App Store history. . .Mike Kasprzak.‘s Smiles was a finalist in the IGF 2009 Best Mobile Game competition. | 出版日期 | Book 2009 | 关键词 | Web Services; games; iPhone; music; optimization; simulation | 版次 | 1 | doi | https://doi.org/10.1007/978-1-4302-1969-9 | isbn_softcover | 978-1-4302-1968-2 | isbn_ebook | 978-1-4302-1969-9 | copyright | The Author(s) 2009 |
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