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Titlebook: Interactive Storytelling; 8th International Co Henrik Schoenau-Fog,Luis Emilio Bruni,Sarune Bacev Conference proceedings 2015 Springer Inte

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Jonathan Dankoff,Elizaveta ShkirandoIncludes supplementary material: .This volume contains the proceedings of the conference on "C*-algebras and Elliptic Theory" held in Bedlewo, Poland, in February 2004. It consists of original research papers and expository articles focussing on index theory and topology of manifolds. ...The collect
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Open Design Challenges for Interactive Emergent Narrativeh stories emerge bottom-up from the behavior of autonomous characters in a simulated storyworld. Prior work in this area has largely concerned the development and tuning of the simulations themselves from which interesting stories may reliably emerge, but this approach will not necessarily improve s
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Reflective Rereading and the SimCity Effect in Interactive Storiesn interactive stories, reflective rereading can involve examining the surface of an interactive work with the aim of gaining a deeper understanding of and appreciation for how the underlying computational system functions, and how this internal structure relates to the surface experience of the work
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Tensions of Plot in Interactive Digital Storytelling on the manifestation of plot across three different IDS contexts. After defining plot, plot elements, and plot analysis, I explain the sampling of the three IDS types considered with plot analysis in this inquiry. The plot analyses of 116 IDS entries by youth and young adult participants within and
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Design Approaches for Interactive Digital Narrativethe same time, the need for design conventions to aid in the creation of artifacts has long been recognized, starting with Murray’s 1997 .. However, unlike in the related field of game design, widely accepted, generalized conventions are still elusive. In this paper I investigate the state of affair
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