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Titlebook: Interactive 3D Multimedia Content; Models for Creation, Wojciech Cellary,Krzysztof Walczak Book 2012 Springer-Verlag London Limited 2012 3D

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ions for most important design problems in the field.ExampleThe book describes recent research results in the areas of modelling, creation, management and presentation of interactive 3D multimedia content. The book describes the current state of the art in the field and identifies the most important
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Book 2012book describes the current state of the art in the field and identifies the most important research and design issues. Consecutive chapters address these issues. These are: database modelling of 3D content, security in 3D environments, describing interactivity of content, searching content, visualiz
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Building Configurable 3D Web Applications with Flex-VR,h is provided and two important elements of the Flex-VR are described in detail: Flex-VR content structuralization and Flex-VR content model. A number of design patterns, which enable configuration of complex content structures, and an example Flex-VR application are also presented.
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Secure User-Contributed 3D Virtual Environments,f a virtual environment and are applicable to the access control model as a part of a privilege. Semantic consistency of the privilege is guaranteed by a two-phase regeneration and validation mechanism, so that user privileges can be expressed in a precise, semantically accurate and flexible way.
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Interactive 3D Content Standards,tent. In this chapter, selected standards for content representation and content description are presented. In particular, the VRML, X3D, and MPEG-4 ISO/IEC standards are presented. Other standards such as U3D, COLLADA, and 3D XML are also discussed and compared. Metadata standards suitable for describing interactive 3D content are also presented.
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978-1-4471-7182-9Springer-Verlag London Limited 2012
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https://doi.org/10.1007/978-1-4471-2497-93D Content; Human-Computer Interfaces; Interactive Content; Modelling 3D Content; Multimedia
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