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Titlebook: Intelligent Virtual Agents; 11th International C Hannes Högni Vilhjálmsson,Stefan Kopp,Kristinn R. Conference proceedings 2011 Springer-Ve

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楼主: Ensign
发表于 2025-3-27 00:16:39 | 显示全部楼层
Nonverbal Action Selection for Explanations Using an Enhanced Behavior Net of the original Maes’ Behavior Net that has several improvements that allow modeling action selection using the content of the utterance, communicative goals, and the discourse history. This Enhanced Behavior Net can perform action selection dynamically, reprioritize actions based on all these elem
发表于 2025-3-27 04:50:24 | 显示全部楼层
Providing Gender to Embodied Conversational Agents-verbal behaviour but gender issue has often been ignored. Yet, together with personality, culture and other factors, gender is a feature that impacts the perception and thus the believability of the characters. The main goal of this work is to understand how gender can be provided to ECAs, and prov
发表于 2025-3-27 08:34:23 | 显示全部楼层
Modeling Gaze Behavior for Virtual Demonstratorstions. Among several aspects to be considered, the gaze behavior is an important non-verbal communication channel that plays a vital role in the effectiveness of the obtained animations. This paper focuses on analyzing gaze behavior in demonstrative tasks involving arbitrary locations for target obj
发表于 2025-3-27 12:17:27 | 显示全部楼层
A Framework for Motion Based Bodily Enaction with Virtual Characterstwo-directional loop of bodily interaction. We have implemented the case of two characters, one human and one virtual, who are separated by a glass wall and can interact only through bodily motions. Animations for the virtual character are based on captured motion segments and descriptors for the st
发表于 2025-3-27 16:19:26 | 显示全部楼层
Towards Conversational Agents That Attend to and Adapt to Communicative User Feedbackersational agents ‘attentive speakers’ that continuously attend to the communicative feedback given by their interlocutors and adapt their ongoing and subsequent communicative behaviour to their needs. A comprehensive conceptual and architectural model for this is proposed and first steps of its rea
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发表于 2025-3-28 05:32:57 | 显示全部楼层
Where to Sit? The Study and Implementation of Seat Selection in Public Placesfound that specific behavioural patterns exist in these situations. These results lead to some guidelines for behaviour design as well as a model of seat selection based on utility. The model was implemented in the CADIA Populus Social Simulation engine.
发表于 2025-3-28 07:51:42 | 显示全部楼层
It’s in Their Eyes: A Study on Female and Male Virtual Humans’ Gazents are evaluated more negatively when they do not show gender specific immediacy behavior and avoid gazing at the interaction partner. Instead of this interaction effect we found two main effects: gaze avoidance was evaluated negatively and female agents were rated more positively than male agents.
发表于 2025-3-28 11:17:35 | 显示全部楼层
Get Involved in an Interactive Virtual Tour of Brest Harbour: Follow the Guide and Participatere used as arguments in NLU/NLG rules. The advantage of this approach is that the dialogue rules are independent from the contents of the application and have clear semantics. We applied these principles to develop Brest’Coz, an interactive virtual tour for the learning of shipbuilding techniques used in France in early 18. century.
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