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Titlebook: Intelligent Computer Graphics 2009; Dimitri Plemenos,Georgios Miaoulis Book 2009 Springer-Verlag Berlin Heidelberg 2009 3D.GPU.artificial

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发表于 2025-3-21 17:22:59 | 显示全部楼层 |阅读模式
书目名称Intelligent Computer Graphics 2009
编辑Dimitri Plemenos,Georgios Miaoulis
视频videohttp://file.papertrans.cn/470/469408/469408.mp4
概述Contains the latest research in Intelligence Techniques for Computer Graphics
丛书名称Studies in Computational Intelligence
图书封面Titlebook: Intelligent Computer Graphics 2009;  Dimitri Plemenos,Georgios Miaoulis Book 2009 Springer-Verlag Berlin Heidelberg 2009 3D.GPU.artificial
描述The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume “Artificial Int- ligence Techniques for Computer Graphics”. Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the pr- essing time, but also to find more accurate solutions for a lot of Computer Gra- ics problems, than with traditional methods. What are intelligent techniques for Computer Graphics? Mainly, they are te- niques based on Artificial Intelligence. So, problem resolution (especially constraint satisfaction) techniques, as well as evolutionary techniques, are used in Declarative scene Modelling; heuristic search techniques, as well as strategy games techniques, are currently used in scene understanding and in virtual world exploration; multi-agent techniques and evolutionary algorithms are used in behavioural animation; and so on. However, even if in most cases the used intelligent techniques are due to Artificial - telligence, sometimes, simple human intelligence can find interesting solutions i
出版日期Book 2009
关键词3D; GPU; artificial intelligence; behavior; computer graphics; evolution; intelligence; knowledge; learning;
版次1
doihttps://doi.org/10.1007/978-3-642-03452-7
isbn_softcover978-3-662-50573-1
isbn_ebook978-3-642-03452-7Series ISSN 1860-949X Series E-ISSN 1860-9503
issn_series 1860-949X
copyrightSpringer-Verlag Berlin Heidelberg 2009
The information of publication is updating

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Affective States in Behavior Networks,s.Without emotions, humans cannot make reasonable choices, a fact that has until recently been neglected within the area of action selection. We propose a method to extend behavior networks to include affective impact. The work by Loewenstein .. will be our main motivation. In our model the paramete
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An Intelligent System for Overlaying Texts on Background Images Based on Computational Aesthetics,mpose a set of test images overlaid with a paragraph of Chinese texts as the stimuli. The positions of the text overlay were determined by varying the balance in order to validate computational aesthetic quantification algorithms with subjective ratings. The stimuli were rated by 10 subjects in an e
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An SVM/GA Hybrid Framework for Qualitative Knowledge Aided 3D Scene Synthesis,ign process. Our motivation is to alleviate the task of synthesizing a scene conforming to the particularities of certain morphological or other intuitive demands. We address the feasibility of such a framework, through the study and integration of methods for the acquisition of qualitative knowledg
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Machine Learning and Pattern Analysis Methods for Profiling in a Declarative Collaorative Frameworkion of a scene, personalization mechanisms are incorporated in the proposed architecture. In this paper, we examine different pattern analysis and machine intelligence algorithms for profiling in such framework. Two main approaches are described; the single (independent) profile estimation and the c
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