书目名称 | Intelligent Computer Graphics 2009 | 编辑 | Dimitri Plemenos,Georgios Miaoulis | 视频video | http://file.papertrans.cn/470/469408/469408.mp4 | 概述 | Contains the latest research in Intelligence Techniques for Computer Graphics | 丛书名称 | Studies in Computational Intelligence | 图书封面 |  | 描述 | The purpose of this volume is to present current work of the Intelligent Computer Graphics community, a community growing up year after year. This volume is a kind of continuation of the previously published Springer volume “Artificial Int- ligence Techniques for Computer Graphics”. Nowadays, intelligent techniques are more and more used in Computer Graphics in order, not only to optimise the pr- essing time, but also to find more accurate solutions for a lot of Computer Gra- ics problems, than with traditional methods. What are intelligent techniques for Computer Graphics? Mainly, they are te- niques based on Artificial Intelligence. So, problem resolution (especially constraint satisfaction) techniques, as well as evolutionary techniques, are used in Declarative scene Modelling; heuristic search techniques, as well as strategy games techniques, are currently used in scene understanding and in virtual world exploration; multi-agent techniques and evolutionary algorithms are used in behavioural animation; and so on. However, even if in most cases the used intelligent techniques are due to Artificial - telligence, sometimes, simple human intelligence can find interesting solutions i | 出版日期 | Book 2009 | 关键词 | 3D; GPU; artificial intelligence; behavior; computer graphics; evolution; intelligence; knowledge; learning; | 版次 | 1 | doi | https://doi.org/10.1007/978-3-642-03452-7 | isbn_softcover | 978-3-662-50573-1 | isbn_ebook | 978-3-642-03452-7Series ISSN 1860-949X Series E-ISSN 1860-9503 | issn_series | 1860-949X | copyright | Springer-Verlag Berlin Heidelberg 2009 |
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