找回密码
 To register

QQ登录

只需一步,快速开始

扫一扫,访问微社区

Titlebook: Indie Video Game Development Work; Innovation in the Cr Alexander Styhre Book 2020 The Editor(s) (if applicable) and The Author(s), under e

[复制链接]
楼主: Flange
发表于 2025-3-28 16:50:21 | 显示全部楼层
,The Ethnographer’s Dilemma: To Understand a World That Is Not Your Own While Avoiding to Misrepresee adequately, an epistemic community wherein he or she is not a member. Drawing on anthropological literature and the work of Claude Lévi-Strauss in particular, the current study is staged as an exploration of the video game development community, and more specifically the so-called indie community
发表于 2025-3-28 20:32:14 | 显示全部楼层
发表于 2025-3-29 00:36:49 | 显示全部楼层
发表于 2025-3-29 06:05:59 | 显示全部楼层
发表于 2025-3-29 09:27:46 | 显示全部楼层
Social Norms in the Developer Community: The Ambiguity of Money-Making the gaming experience and the video game as a digital artefact are located at the centre of activities, related to more conventional business practices. For instance, the indie scene includes a number of stories about solitary game developers who have “made it big time” on the basis of inventive an
 关于派博传思  派博传思旗下网站  友情链接
派博传思介绍 公司地理位置 论文服务流程 影响因子官网 SITEMAP 大讲堂 北京大学 Oxford Uni. Harvard Uni.
发展历史沿革 期刊点评 投稿经验总结 SCIENCEGARD IMPACTFACTOR 派博系数 清华大学 Yale Uni. Stanford Uni.
|Archiver|手机版|小黑屋| 派博传思国际 ( 京公网安备110108008328) GMT+8, 2025-5-24 17:25
Copyright © 2001-2015 派博传思   京公网安备110108008328 版权所有 All rights reserved
快速回复 返回顶部 返回列表