书目名称 | Indie Video Game Development Work | 副标题 | Innovation in the Cr | 编辑 | Alexander Styhre | 视频video | | 概述 | Explores how innovation and passion will influence future economic growth, using the study of Swedish indie video game developers to make broader points about upcoming trends.Presents a study of so-ca | 图书封面 |  | 描述 | .This book presents a study of so-called indie video game developers that are widely regarded as the creative and innovative fringe of the video game industry. The video game industry is an exemplary entrepreneurial high growth industry that combines digital media, cinematographic representations and interactive gaming technologies, and uses global digital distribution channels to reach local gaming communities. The study examines a number of issues, concerns, challenges, and opportunities that indie developers are handling as part of their development work. The love of gaming and video games more specifically is the shared and unifying force of both so-called Triple-A developers and the indie developer community. Still, issues such as how to raise financial capital or otherwise fund the development work, or how to optimize the return on investment when video games are released on digital platforms are issues that indie developers need to cope with. The study is theoretically framedas a case of an innovation-led sector of the economy, yet being anchored in the Swedish welfare state model, wherein e.g., free tertiary education and social insurances and health case at low cost are pr | 出版日期 | Book 2020 | 关键词 | Technology; Innovation management; entrepreneurship; Artistic Expression; digital objects; digital busine | 版次 | 1 | doi | https://doi.org/10.1007/978-3-030-45545-3 | isbn_softcover | 978-3-030-45547-7 | isbn_ebook | 978-3-030-45545-3 | copyright | The Editor(s) (if applicable) and The Author(s), under exclusive licence to Springer Nature Switzerl |
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