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Titlebook: Human-Computer Interaction: Interaction Techniques and Environments; 14th International C Julie A. Jacko Conference proceedings 2011 Spring

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Musical Skin: A Dynamic Interface for Musical Performance its audience that depends on vocal expression such as timbre, rhythm and melody in the performance. The fine details of classic music as well its implied emotion among the notes become implicit to the audience. Thus, we apply a new media called dynamic skin for building up the interface between per
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Analyzing User Behavior within a Haptic Systemsion), by presenting abstract concepts through the sense of touch. Despite the advances in haptic research, little research has been conducted in the area of haptic user behavior toward the establishment of haptic interface development and design conventions. To advance haptic research closer to thi
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Niboshi for Slate Devices: A Japanese Input Method Using Multi-touch for Slate Devices to input a character in this system. Niboshi for slate devices has four features that improve the performance of inputting text to slate devices: it has a multi-touch input, enables the device to be firmly held with both hands while text is input, can be used without visual confirmation of the inpu
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An Investigation on Requirements for Co-located Group-Work Using Multitouch-, Pen-Based- and Tangibltive tools that support co-located group work. There are promising technologies that can add to this, such as tabletop systems, multitouch, tangible and pen-based interaction. There also exist general requirements and principles that aim to support this kind of work. However these requirements are r
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Needle Insertion Simulator with Haptic Feedbackres very dexterous hands-on skills and fast and appropriate response to avoid dangerous situations for patients. In order to train the injection operation, the proposed injection simulator has been designed to generate delicate force feedback to simulate the needle penetration into various tissues s
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