书目名称 | Haptic Interaction with Deformable Objects |
副标题 | Modelling VR Systems |
编辑 | Guido Böttcher |
视频video | |
概述 | Introduction to haptic rendering with comprehensive review of the mechanical foundation and mathematical calculation.Showing the steps required for real-time simulation of deformable objects especiall |
丛书名称 | Springer Series on Touch and Haptic Systems |
图书封面 |  |
描述 | The focus from most Virtual Reality (VR) systems lies mainly on the visual immersion of the user. But the emphasis only on the visual perception is insufficient for some applications as the user is limited in his interactions within the VR. Therefore the textbook presents the principles and theoretical background to develop a VR system that is able to create a link between physical simulations and haptic rendering which requires update rates of 1,kHz for the force feedback. Special attention is given to the modeling and computation of contact forces in a two-finger grasp of textiles. Addressing further the perception of small scale surface properties like roughness, novel algorithms are presented that are not only able to consider the highly dynamic behaviour of textiles but also capable ofcomputing the small forces needed for the tactile rendering at the contact point. Final analysis of the entire VR system is being made showing the problems and the solutions found in the work |
出版日期 | Book 2011 |
关键词 | Deformable Objects; Haptic Rendering; Haptics; Numerical Simulation; Virtual Reality |
版次 | 1 |
doi | https://doi.org/10.1007/978-0-85729-935-2 |
isbn_softcover | 978-1-4471-2684-3 |
isbn_ebook | 978-0-85729-935-2Series ISSN 2192-2977 Series E-ISSN 2192-2985 |
issn_series | 2192-2977 |
copyright | Springer-Verlag London Limited 2011 |