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Titlebook: HCI International 2022 – Late Breaking Papers: Interacting with eXtended Reality and Artificial Inte; 24th International C Jessie Y. C. Che

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楼主: 拐杖
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Systematic Review on Photogrammetry, Streaming, Virtual and Augmented Reality for Virtual Tourisme, video games, and lately in tourism, especially in recent years due to the COVID19 pandemic; however, the area of tourism had limitations in terms of face-to-face tourism, but thanks to the use of the aforementioned technologies, it has been possible to virtualize the interactions of the users..In
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Proposal for a User-Centered Virtual Reality System for Promoting Tourism in Peru COVID-19 this sector has been one of the most affected, for this reason, different investigations have been carried out focused on solving the problems generated by the pandemic..Therefore, it has become necessary to implement new technological alternatives that allow promoting alternative tourism;
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Development of a Surgical Image Object Display System Using AR Device and Evaluation of Its Depth Pege is determined by the surgeon’s anatomical knowledge and experience, as well as by palpation with forceps. Therefore, complex surgeries are difficult and time-consuming, and there are reportedly problems with surgical safety and certainty. In order to intuitively recognize the distance between sur
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Enabling Human Interaction in Virtual Reality: An Explorative Overview of Opportunities and Limitati, healthcare, professional services, or education. In many of the VR use cases, humans do not only need to interact with the virtual surroundings (e.g., machines), but also with other humans (e.g., business meetings or creativity workshops). However, human (to human) interaction in VR leads to techn
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Virtual Reality to Support Healthcare Workers in Managing Stress and Anxiety During the COVID-19 Panpandemic and when the crisis will be over. However, the unfamiliarity and the cost of virtual reality could represent significant technical and socioeconomic obstacles in its adoption in the mental health panorama. Therefore, this study aimed to explore in a sample of doctors and nurses the use of v
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Effects of Virtual Space in Soccer Tactical Instructioninstructions because the players require spatial cognition skills to convert information from a bird’s-eye view or third-person view to a first-person view. Therefore, we have created a system that can present the content of instruction from a first-person perspective using a virtual space to suppor
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