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Titlebook: Generative and Component-Based Software Engineering; Second International Greg Butler,Stan Jarzabek Conference proceedings 2001 Springer-Ve

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书目名称Generative and Component-Based Software Engineering
副标题Second International
编辑Greg Butler,Stan Jarzabek
视频video
概述Includes supplementary material:
丛书名称Lecture Notes in Computer Science
图书封面Titlebook: Generative and Component-Based Software Engineering; Second International Greg Butler,Stan Jarzabek Conference proceedings 2001 Springer-Ve
出版日期Conference proceedings 2001
关键词Adaptive Software; C++ programming language; Component-Based Systems; Generative Programming; Generative
版次1
doihttps://doi.org/10.1007/3-540-44815-2
isbn_softcover978-3-540-42578-6
isbn_ebook978-3-540-44815-0Series ISSN 0302-9743 Series E-ISSN 1611-3349
issn_series 0302-9743
copyrightSpringer-Verlag Berlin Heidelberg 2001
The information of publication is updating

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Mixin-Based Programming in C++we discuss pragmatic issues related to component-based programming using C++ mixins. We explain surprising interactions of C++ features and policies that sometimes complicate mixin implementations, while other times enable additional functionality without extra effort.
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Patrick Colemont,Per Grøholt,Hans Smeekess are the results of symmetry breaking, compensating for design shortfalls in programming languages. The proposed pattern formalism may be useful as a foundation for pattern taxonomies, and to differentiate patterns as a design discipline from heuristics, rules, and arbitrary micro-architectures.
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Creativity for 21st Century Skills,ation with multiple other paradigms, such as object-orientation, the usage of a scripting language as a flexible component glue, and the exploitation of high-level interception techniques can make components be easier (ex)-changeable and adaptable. These techniques can be applied without interfering with the component’s internals.
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Three Creative Mental Operationsion) which unintentionally resemble an optimization called . [.,.]. By devising a partial evaluator for Java,we reproduce some of the generative programming aspects of C++ templates,wit hout extending the Java language. The prototype compiler,called .,is capable of doing “expression templates” in Java to optimize numerical array objects.
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