书目名称 | Games-To-Teach or Games-To-Learn | 副标题 | Unlocking the Power | 编辑 | Yam San Chee | 视频video | | 概述 | Presents a unique theoretical approach to game-based learning oriented to the needs of 21st century education.Provides concrete exemplars and research outcomes relating to three game-based learning cu | 丛书名称 | Gaming Media and Social Effects | 图书封面 |  | 描述 | .The book presents a critical evaluation of current approaches related to the use of digital games in education. The author identifies two competing paradigms: that of games-to-teach and games-to-learn. Arguing in favor of the latter, the author advances the case for approaching game-based learning through the theoretical lens of performance, rooted in play and dialog, to unlock the power of digital games for 21st century learning. Drawing upon the author’s research, three concrete exemplars of game-based learning curricula are described and discussed. The challenge of advancing game-based learning in education is addressed in the context of school reform. Finally, future prospects of and educational opportunities for game-based learning are articulated..Readers of the book will find the explication of performance theory applied to game-based learning especially interesting. This work constitutes the author’s original theorization. Readers will derive four main benefits: (1) anexplication of the difference between game-based-teaching and game-based learning, and why this difference is of critical importance, (2) an exposition of the theory of game-based learning as performance, (3) | 出版日期 | Book 2016 | 关键词 | Digital Educational Games; Escape from Centauri 7; Game-based Learning; Games-To-Learn; Games-To-Teach; L | 版次 | 1 | doi | https://doi.org/10.1007/978-981-287-518-1 | isbn_softcover | 978-981-10-1244-0 | isbn_ebook | 978-981-287-518-1Series ISSN 2197-9685 Series E-ISSN 2197-9693 | issn_series | 2197-9685 | copyright | Springer Science+Business Media Singapore 2016 |
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