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Titlebook: Games and Learning Alliance; Third International Alessandro De Gloria Conference proceedings 2015 Springer International Publishing Switze

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To Facilitate or Not? Understanding the Role of the Teacher in Using a Serious Game,es. Yet it is a necessary experience for engineering education since engineering in the real world are team-based events that build from individual knowledge. This paper reports on the learning of supply chain management (SCM), a fundamental component in engineering manufacturing operations and logi
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Intouch: Mobile Game-Based Learning for Non Routine Skills,or SME professionals. 30 serious games for mobile devices were developed to be tested and evaluated during Learning labs participated by SMEs professionals operating in different business sectors from seven European countries. The games describe situational learning cases related to 10 non-routine s
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Improved Multimodal Emotion Recognition for Better Game-Based Learning,ebcams and microphones. This framework enables real-time multimodal emotion recognition of learners during game-based learning for triggering feedback towards improved learning. The main goal of this study is to validate the integration of webcam and microphone data for a real-time and adequate inte
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