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Titlebook: Games and Learning Alliance; 12th International C Pierpaolo Dondio,Mariana Rocha,Francesco Bellotti Conference proceedings 2024 The Editor(

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https://doi.org/10.1007/978-1-4615-9630-1e intrinsic system in which young people live and suggests ways to overcome barriers established by these systems. The paper concludes with suggestions for future research such as the use of the game in participatory design sessions, mentoring classes and as an initial framework for serious games th
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https://doi.org/10.1007/978-1-349-15835-5gful choices, and uncertainty. As a case study, it introduces a game focused on trust in cybersecurity, whose design incorporates resource management, hidden agendas for each player, and a shared failure condition.
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https://doi.org/10.1007/978-3-031-23077-6hoice to dictate evolutionary trajectories. Our game studio aims to incorporate scientifically accurate evolutionary models into gameplay mechanics. In our previous games Darwin’s Demons and Project Hastur, we designed digital genomes and implemented evolutionary models to create enemy populations t
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