书目名称 | Game Development with MonoGame | 副标题 | Build a 2D Game Usin | 编辑 | Louis Salin,Rami Morrar | 视频video | | 概述 | Teaches use of third-party tools and libraries to bring your game to the next level.Fully explores MonoGame’s 2D graphical capabilities.Teaches techniques needed to create and deploy your first game i | 图书封面 |  | 描述 | .Create a polished game that includes many levels and fights using MonoGame. This book will show you how to add AI agents and 2D physics into your game, while improving the performance of the game engine. By the end of .Game Development with MonoGame., you will have created a game worthy of being published...Over the course of this book, you will be exposed to advanced game development concepts such as scripting and AI as you improve the performance of the game engine with better memory management. You will learn how to create a level editor that you will use to build game levels. You will also pick up tips and tricks for adding polish to your game project by adding a camera system, layers, menus, and improving the game’s graphics using pixel shaders and better particle effects. ..Upon completing this book, you will have a clear understanding of the steps required to build a game from start to finish and what it takes to create a 2D game that could ultimatelybe published. ..What You Will Learn ..Write a performant 2D game engine.Script the behavior of game objects.Build and use a level editor for your game.Add a UI to your game..Who Is This Book For..Intermediate to advanced C# dev | 出版日期 | Book 2022 | 关键词 | MonoGame; C#; Camera system; Graphics; Game Object pools; Pixel shaders; Level editor; Animations; Scripting | 版次 | 1 | doi | https://doi.org/10.1007/978-1-4842-7771-3 | isbn_softcover | 978-1-4842-7770-6 | isbn_ebook | 978-1-4842-7771-3 | copyright | Louis Salin and Rami Morrar 2022 |
The information of publication is updating
|
|