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Titlebook: Game Design for Free-to-Play Live Service; Stanislav Stanković Book 2024 The Editor(s) (if applicable) and The Author(s), under exclusive

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K. W. Fritz,J. M. Bayer,P. BöhmAlthough I did my best to include as many illustrative examples as possible, the previous chapters tended to be a bit theoretic. In contrast, in this chapter, I will focus almost exclusively on practical examples of some typical game features.
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Stanislav StankovićBased on the author‘s first-hand experience in designing and operating free-to-play mobile games.Enables readers to think as a game designer and how to approach key problems in a systematic and constr
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