书目名称 | Everyday Virtual and Augmented Reality |
编辑 | Adalberto Simeone,Benjamin Weyers,Robert W. Lindem |
视频video | |
概述 | Maximizes readers understanding of VR/AR in everyday environments.Provides an inventory of methods on research and engineering of VR/AR systems for everyday context.Includes a broad overview of applic |
丛书名称 | Human–Computer Interaction Series |
图书封面 |  |
描述 | .This edited book introduces readers to the area of “Everyday Virtual and Augmented Reality”. With Virtual and Augmented Reality technologies, becoming more pervasive in our homes and workplaces, new use cases and scenarios emerge together with new challenges that need to be addressed. These challenges encompass the design and implementation of appropriate VR/AR applications for ordinary environments that were not built with the explicit intention of supporting VR systems. The everyday/domestic environments present a range of issues that are usually not present in the physical locations purposed for VR and AR use in academic or professional environments, such as constrained spaces, presence of obstacles, absence of instrumentation, social and organizational restrictions etc..To address the above challenges, we collect the latest work from the Virtual Reality and Augmented Reality research community, by combining the presentation of general definitions and characterization of thefield, of interaction concepts and techniques, of a variety of use cases and areas. The constellation of different environment examples (from education, sport to consumer and marketing), from across the glob |
出版日期 | Book 2023 |
关键词 | Virtual Reality; Augmented Reality; Human-Computer Interaction; Interaction Techniques; Virtual Reality |
版次 | 1 |
doi | https://doi.org/10.1007/978-3-031-05804-2 |
isbn_softcover | 978-3-031-05806-6 |
isbn_ebook | 978-3-031-05804-2Series ISSN 1571-5035 Series E-ISSN 2524-4477 |
issn_series | 1571-5035 |
copyright | The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerl |