书目名称 | Essential Guide to RenderMan® Shading Plugin Development | 副标题 | Understanding Bxdfs | 编辑 | Brad E. Hollister | 视频video | | 概述 | Provides an accessible introduction to writing custom shader plugins (BxDFs).Teaches underlying mathematics of Monte Carlo integration and PDFs needed to write BxDF.Describes physical models of well-k | 图书封面 |  | 描述 | Understand the fundamentals of Bxdf plugins for RenderMan® 21+, both the technical details and API architecture. The main goal of the book is to enable technical artists, hobbyists, and students in using the noncommercial (NCR), free RenderMan® edition. . .RenderMan® is an industry standard for rendering software. It has been used for every Pixar film to date and numerous other projects. RenderMan® 21, and all subsequent versions, use Monte Carlo path tracing. This change has necessitated the use of C++ plugins in place of the RenderMan Shader Language (RSL). Because of this, writing Bxdfs now requires knowledge of Monte Carlo integration, probability density functions, and the RenderMan® C++ API. . .Essential Guide to RenderMan® Shading Plugin Development. specifically addresses writing RenderMan® C++ materials. It explores the mathematical models of representative Bxdfs while drawing parallels, when helpful, to earlier RSL implementations. It also includes an overview of Integrators, providing further context for modern RenderMan® programmable shading.. .What You Will Learn.C++ development for Bxdfs.Fundamentals of the rendering equation.Monte Carlo integration. .Who Is This Book | 出版日期 | Book 2023 | 关键词 | RenderMan®; BxDF; BSDF; BRDF; C++; Shader Plugin | 版次 | 1 | doi | https://doi.org/10.1007/978-1-4842-9392-8 | isbn_softcover | 978-1-4842-9391-1 | isbn_ebook | 978-1-4842-9392-8 | copyright | Brad E. Hollister 2023 |
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