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Titlebook: Distributed, Ambient, and Pervasive Interactions; Second International Norbert Streitz,Panos Markopoulos Conference proceedings 2014 Spring

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楼主: 突然
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Smart Wristband: Touch-and-Motion–Tracking Wearable 3D Input Device for Smart Glassesn. The smart wristband uses a touch-and-motion–tracking system with a touch screen panel (TSP) and inertial measurement unit (IMU) to help users control the smart glasses’ interface accurately and quickly without environmental noise, distortion, and multi-leveled pattern recognition tasks..This pape
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A Comparative Study of User Dependent and Independent Accelerometer-Based Gesture Recognition Algorinition has many algorithms and this evaluation includes Hidden Markov Models, Support Vector Machine, K-nearest neighbor, Artificial Neural Net-work and Dynamic Time Warping. Recognition results are based on acceleration data collected from 12 users. We evaluated the algorithms based on the recognit
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AiRSculpt: A Wearable Augmented Reality 3D Sculpting Systemheir fluid finger movements in air into expressive sculptural forms and use hand gestures to navigate the interface. In AiRSculpt, as opposed to VR-based systems, users could quickly create and manipulate 3D virtual content directly with their bare hands in a real-world setting, and use both hands s
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An Optical Guiding System for Gesture Based Interactions in Smart Environments the system. One way to cope with this problem is to provide the user with an instant feedback on what the system has perceived. In this work, we present an approach for providing visual feedback to users of Ambient Intelligence systems that rely on gestures to control individual devices within thei
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Paint-It: A Children’s Habit Revisedeased access to information within an augmented teaching environment which encourages active learning and collaboration, enhancing their motivation to learn. This paper focuses of transferring painting into the Ami environment through the usage of an augmented digital surface as a painting canvas, a
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Robot-Supported Pointing Interaction for Intelligent Environmentssonal means of communication. Hand and arm gestures, recognized by depth cameras, are a popular representative of this interaction paradigm. However they usually require stationary units that limit applicability in larger environments. To overcome this problem we are introducing a self-localizing mo
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978-3-319-07787-1Springer International Publishing Switzerland 2014
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Lecture Notes in Computer Sciencehttp://image.papertrans.cn/e/image/281988.jpg
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